Custom UART Device¶
Warning
Custom Components are deprecated, not recommended for new configurations and
will be removed from ESPHome in the 2025.1.0
release. Please look at creating a real ESPHome component and
“importing” it into your configuration with External Components.
You can find some basic documentation on creating your own components at Contributing to ESPHome.
Warning
While we try to keep the ESPHome YAML configuration options as stable as possible, the ESPHome API is less stable. If something in the APIs needs to be changed in order for something else to work, we will do so.
Lots of devices communicate using the UART protocol. If you want to integrate a device into ESPHome that uses this protocol you can pretty much use almost all Arduino-based code because ESPHome has a nice abstraction over the UART bus.
See the other custom component guides for how to register components and make them publish values.
#include "esphome.h"
class MyCustomComponent : public Component, public UARTDevice {
public:
MyCustomComponent(UARTComponent *parent) : UARTDevice(parent) {}
void setup() override {
// nothing to do here
}
void loop() override {
// Use Arduino API to read data, for example
String line = readString();
int i = parseInt();
while (available()) {
char c = read();
}
// etc
}
};
And in YAML:
# Example configuration entry
esphome:
includes:
- my_custom_component.h
uart:
id: uart_bus
tx_pin: GPIOXX
rx_pin: GPIOXX
baud_rate: 9600
custom_component:
- lambda: |-
auto my_custom = new MyCustomComponent(id(uart_bus));
return {my_custom};