Switch Component

The switch domain includes all platforms that should show up like a switch and can only be turned ON or OFF.

Base Switch Configuration

switch:
  - platform: ...
    name: "Switch Name"
    icon: "mdi:restart"

Configuration variables:

  • id (Optional, string): Manually specify the ID for code generation. At least one of id and name must be specified.

  • name (Optional, string): The name of the switch. At least one of id and name must be specified.

    Note

    If you have a friendly_name set for your device and you want the switch to use that name, you can set name: None.

  • icon (Optional, icon): Manually set the icon to use for the sensor in the frontend.

  • inverted (Optional, boolean): Whether to invert the binary state, i.e. report ON states as OFF and vice versa. Defaults to false.

  • internal (Optional, boolean): Mark this component as internal. Internal components will not be exposed to the frontend (like Home Assistant). Only specifying an id without a name will implicitly set this to true.

  • restore_mode (Optional): Control how the switch attempts to restore state on bootup. NOTE : Not all components consider restore_mode. Check the documentation of the specific component to understand how this feature works for a particular component or device. For restoring on ESP8266s, also see restore_from_flash in the esp8266 section.

    • RESTORE_DEFAULT_OFF - Attempt to restore state and default to OFF if not possible to restore.

    • RESTORE_DEFAULT_ON - Attempt to restore state and default to ON.

    • RESTORE_INVERTED_DEFAULT_OFF - Attempt to restore state inverted from the previous state and default to OFF.

    • RESTORE_INVERTED_DEFAULT_ON - Attempt to restore state inverted from the previous state and default to ON.

    • ALWAYS_OFF (Default) - Always initialize the switch as OFF on bootup.

    • ALWAYS_ON - Always initialize the switch as ON on bootup.

    • DISABLED - Does nothing and leaves it up to the downstream platform component to decide. For example, the component could read hardware and determine the state, or have a specific configuration option to regulate initial state.

    Unless a specific platform defines another default value, the default is ALWAYS_OFF.

  • on_turn_on (Optional, Action): An automation to perform when the switch is turned on. See switch.on_turn_on / switch.on_turn_off Trigger.

  • on_turn_off (Optional, Action): An automation to perform when the switch is turned off. See switch.on_turn_on / switch.on_turn_off Trigger.

  • disabled_by_default (Optional, boolean): If true, then this entity should not be added to any client’s frontend, (usually Home Assistant) without the user manually enabling it (via the Home Assistant UI). Defaults to false.

  • entity_category (Optional, string): The category of the entity. See https://developers.home-assistant.io/docs/core/entity/#generic-properties for a list of available options. Set to "" to remove the default entity category.

  • device_class (Optional, string): The device class for the switch. See https://www.home-assistant.io/integrations/switch/#device-class for a list of available options.

  • If MQTT enabled, All other options from MQTT Component.

  • If Webserver enabled and version 3 is selected, All other options from Webserver Component.. See Webserver Version 3.

switch.toggle Action

This action toggles a switch with the given ID when executed.

on_...:
  then:
    - switch.toggle: relay_1

switch.turn_on Action

This action turns a switch with the given ID on when executed.

on_...:
  then:
    - switch.turn_on: relay_1

switch.turn_off Action

This action turns a switch with the given ID off when executed.

on_...:
  then:
    - switch.turn_off: relay_1

switch.is_on / switch.is_off Condition

This Condition checks if the given switch is ON (or OFF).

# In some trigger:
on_...:
  if:
    condition:
      # Same syntax for is_off
      switch.is_on: my_switch

lambda calls

From lambdas, you can call several methods on all switches to do some advanced stuff (see the full API Reference for more info).

  • publish_state(): Manually cause the switch to publish a new state and store it internally. If it’s different from the last internal state, it’s additionally published to the frontend.

    // Within lambda, make the switch report a specific state
    id(my_switch).publish_state(false);
    id(my_switch).publish_state(true);
    
  • state: Retrieve the current state of the switch.

    // Within lambda, get the switch state and conditionally do something
    if (id(my_switch).state) {
      // Switch is ON, do something here
    } else {
      // Switch is OFF, do something else here
    }
    
  • turn_off()/turn_on(): Manually turn the switch ON/OFF from code. Similar to the switch.turn_on and switch.turn_off actions, but can be used in complex lambda expressions.

    id(my_switch).turn_off();
    id(my_switch).turn_on();
    // Toggle the switch
    id(my_switch).toggle();
    

switch.on_turn_on / switch.on_turn_off Trigger

This trigger is activated each time the switch is turned on. It becomes active right after the switch component has acknowledged the state (e.g. after it switched ON/OFF itself).

switch:
  - platform: gpio  # or any other platform
    # ...
    on_turn_on:
    - logger.log: "Switch Turned On!"
    on_turn_off:
    - logger.log: "Switch Turned Off!"

See Also