Switch Component¶
The switch
domain includes all platforms that should show up like a
switch and can only be turned ON or OFF.
Base Switch Configuration¶
switch:
- platform: ...
name: "Switch Name"
icon: "mdi:restart"
Configuration variables:
id (Optional, string): Manually specify the ID for code generation. At least one of id and name must be specified.
name (Optional, string): The name of the switch. At least one of id and name must be specified.
Note
If you have a friendly_name set for your device and you want the switch to use that name, you can set
name: None
.icon (Optional, icon): Manually set the icon to use for the sensor in the frontend.
inverted (Optional, boolean): Whether to invert the binary state, i.e. report ON states as OFF and vice versa. Defaults to
false
.internal (Optional, boolean): Mark this component as internal. Internal components will not be exposed to the frontend (like Home Assistant). Only specifying an
id
without aname
will implicitly set this to true.restore_mode (Optional): Control how the switch attempts to restore state on bootup. NOTE : Not all components consider restore_mode. Check the documentation of the specific component to understand how this feature works for a particular component or device. For restoring on ESP8266s, also see
restore_from_flash
in the esp8266 section.RESTORE_DEFAULT_OFF
- Attempt to restore state and default to OFF if not possible to restore.RESTORE_DEFAULT_ON
- Attempt to restore state and default to ON.RESTORE_INVERTED_DEFAULT_OFF
- Attempt to restore state inverted from the previous state and default to OFF.RESTORE_INVERTED_DEFAULT_ON
- Attempt to restore state inverted from the previous state and default to ON.ALWAYS_OFF
(Default) - Always initialize the switch as OFF on bootup.ALWAYS_ON
- Always initialize the switch as ON on bootup.DISABLED
- Does nothing and leaves it up to the downstream platform component to decide. For example, the component could read hardware and determine the state, or have a specific configuration option to regulate initial state.
Unless a specific platform defines another default value, the default is
ALWAYS_OFF
.on_turn_on (Optional, Action): An automation to perform when the switch is turned on. See switch.on_turn_on / switch.on_turn_off Trigger.
on_turn_off (Optional, Action): An automation to perform when the switch is turned off. See switch.on_turn_on / switch.on_turn_off Trigger.
disabled_by_default (Optional, boolean): If true, then this entity should not be added to any client’s frontend, (usually Home Assistant) without the user manually enabling it (via the Home Assistant UI). Defaults to
false
.entity_category (Optional, string): The category of the entity. See https://developers.home-assistant.io/docs/core/entity/#generic-properties for a list of available options. Set to
""
to remove the default entity category.device_class (Optional, string): The device class for the switch. See https://www.home-assistant.io/integrations/switch/#device-class for a list of available options.
If MQTT enabled, All other options from MQTT Component.
If Webserver enabled,
web_server_sorting_weight
can be set. See Webserver Entity Sorting.
switch.toggle
Action¶
This action toggles a switch with the given ID when executed.
on_...:
then:
- switch.toggle: relay_1
switch.turn_on
Action¶
This action turns a switch with the given ID on when executed.
on_...:
then:
- switch.turn_on: relay_1
switch.turn_off
Action¶
This action turns a switch with the given ID off when executed.
on_...:
then:
- switch.turn_off: relay_1
switch.is_on
/ switch.is_off
Condition¶
This Condition checks if the given switch is ON (or OFF).
# In some trigger:
on_...:
if:
condition:
# Same syntax for is_off
switch.is_on: my_switch
lambda calls¶
From lambdas, you can call several methods on all switches to do some advanced stuff (see the full API Reference for more info).
publish_state()
: Manually cause the switch to publish a new state and store it internally. If it’s different from the last internal state, it’s additionally published to the frontend.// Within lambda, make the switch report a specific state id(my_switch).publish_state(false); id(my_switch).publish_state(true);
state
: Retrieve the current state of the switch.// Within lambda, get the switch state and conditionally do something if (id(my_switch).state) { // Switch is ON, do something here } else { // Switch is OFF, do something else here }
turn_off()
/turn_on()
: Manually turn the switch ON/OFF from code. Similar to theswitch.turn_on
andswitch.turn_off
actions, but can be used in complex lambda expressions.id(my_switch).turn_off(); id(my_switch).turn_on(); // Toggle the switch id(my_switch).toggle();
switch.on_turn_on
/ switch.on_turn_off
Trigger¶
This trigger is activated each time the switch is turned on. It becomes active right after the switch component has acknowledged the state (e.g. after it switched ON/OFF itself).
switch:
- platform: gpio # or any other platform
# ...
on_turn_on:
- logger.log: "Switch Turned On!"
on_turn_off:
- logger.log: "Switch Turned Off!"