Neopixelbus Light

The neopixelbus light platform allows you to create RGB lights in ESPHome for a individually addressable lights like NeoPixel or WS2812.

It is very similar to the FastLED Light platform. in fact most addressable lights are supported through both light platforms. The difference is that they use different libraries: While the fastled platform uses the FastLED library, this integration uses the NeoPixelBus library internally.

# Example configuration entry
light:
  - platform: neopixelbus
    type: GRB
    pin: GPIO23
    num_leds: 60
    name: "NeoPixel Light"

Configuration variables:

Base Options:

  • name (Required, string): The name of the light.
  • id (Optional, ID): Manually specify the ID used for code generation.
  • effects (Optional, list): A list of light effects to use for this light.

Type Options:

  • type (Optional, string): The type of light. This is used to specify if it is an RGBW or RGB light and in which order the colors are. Defaults to GRB. Change this if you have lights with white value and/or the colors are in the wrong order.
  • variant (Optional, string): The chipset variant. You can read more about these here (some of the info on that page is not entirely correct). One of these values:
    • 800KBPS (default)
    • 400KBPS
    • WS2812X
    • SK6812
    • WS2813 (same as WS2812X)
    • WS2812 (same as 800KBPS)
    • LC8812 (same as SK6812)
  • method (Optional, string): The method to transmit the data with. You can read more about these here: ESP32, ESP8266
    • ESP8266_DMA (default for ESP8266, only on pin GPIO3)
    • ESP8266_UART0 (only on pin GPIO1)
    • ESP8266_UART1 (only on pin GPIO2)
    • ESP8266_ASYNC_UART0 (only on pin GPIO1)
    • ESP8266_ASYNC_UART1 (only on pin GPIO2)
    • ESP32_I2S_0
    • ESP32_I2S_1 (default for ESP32)
    • BIT_BANG (can flicker a bit)
  • num_leds (Required, int): The number of LEDs attached.

Pin Options: Some chipsets have two data pins to connect, others only have one. If you have one line, only specify pin, otherwise specify both clock_pin and data_pin.

  • pin (Required, Pin): The pin for the data line of the light.
  • clock_pin (Required, Pin): The pin for the clock line of the light, for two-pin lights.
  • data_pin (Required, Pin): The pin for the data line of the light, for two-pin lights.

Advanced Options:

  • All other options from Light.