#include <light_state.h>
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| LightStateRTCState (ColorMode color_mode, bool state, float brightness, float color_brightness, float red, float green, float blue, float white, float color_temp, float cold_white, float warm_white) |
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| LightStateRTCState ()=default |
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Definition at line 31 of file light_state.h.
◆ LightStateRTCState() [1/2]
esphome::light::LightStateRTCState::LightStateRTCState |
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ColorMode |
color_mode, |
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bool |
state, |
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float |
brightness, |
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float |
color_brightness, |
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float |
red, |
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float |
green, |
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float |
blue, |
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float |
white, |
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float |
color_temp, |
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float |
cold_white, |
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float |
warm_white |
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inline |
◆ LightStateRTCState() [2/2]
esphome::light::LightStateRTCState::LightStateRTCState |
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default |
◆ blue
float esphome::light::LightStateRTCState::blue {1.0f} |
◆ brightness
float esphome::light::LightStateRTCState::brightness {1.0f} |
◆ cold_white
float esphome::light::LightStateRTCState::cold_white {1.0f} |
◆ color_brightness
float esphome::light::LightStateRTCState::color_brightness {1.0f} |
◆ color_mode
◆ color_temp
float esphome::light::LightStateRTCState::color_temp {1.0f} |
◆ effect
uint32_t esphome::light::LightStateRTCState::effect {0} |
◆ green
float esphome::light::LightStateRTCState::green {1.0f} |
◆ red
float esphome::light::LightStateRTCState::red {1.0f} |
◆ state
bool esphome::light::LightStateRTCState::state {false} |
◆ warm_white
float esphome::light::LightStateRTCState::warm_white {1.0f} |
◆ white
float esphome::light::LightStateRTCState::white {1.0f} |
The documentation for this struct was generated from the following file: