ESPHome
2024.11.0
esphome
esphome
components
scd30
automation.h
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#pragma once
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#include "
esphome/core/component.h
"
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#include "
esphome/core/automation.h
"
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#include "
scd30.h
"
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namespace
esphome
{
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namespace
scd30 {
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template
<
typename
... Ts>
class
ForceRecalibrationWithReference
:
public
Action
<Ts...>,
public
Parented
<SCD30Component> {
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public
:
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void
play
(Ts...
x
)
override
{
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if
(this->value_.has_value()) {
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this->
parent_
->force_recalibration_with_reference(this->value_.value(
x
...));
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}
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}
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protected
:
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TEMPLATABLE_VALUE(uint16_t, value)
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};
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}
// namespace scd30
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}
// namespace esphome
x
uint16_t x
Definition:
tt21100.cpp:17
automation.h
esphome::scd30::ForceRecalibrationWithReference::play
void play(Ts... x) override
Definition:
automation.h:12
esphome::Action
Definition:
automation.h:121
esphome::scd30::ForceRecalibrationWithReference
Definition:
automation.h:10
esphome::Parented< SCD30Component >::parent_
SCD30Component * parent_
Definition:
helpers.h:533
esphome
Implementation of SPI Controller mode.
Definition:
a01nyub.cpp:7
component.h
scd30.h
esphome::Parented
Helper class to easily give an object a parent of type T.
Definition:
helpers.h:522
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