ESPHome
2024.11.1
esphome
esphome
core
component_iterator.h
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#pragma once
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#include "
esphome/core/component.h
"
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#include "
esphome/core/controller.h
"
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#include "
esphome/core/helpers.h
"
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#ifdef USE_ESP32_CAMERA
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#include "
esphome/components/esp32_camera/esp32_camera.h
"
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#endif
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namespace
esphome
{
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#ifdef USE_API
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namespace
api {
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class
UserServiceDescriptor;
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}
// namespace api
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#endif
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class
ComponentIterator
{
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public
:
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void
begin(
bool
include_internal =
false
);
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void
advance();
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virtual
bool
on_begin();
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#ifdef USE_BINARY_SENSOR
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virtual
bool
on_binary_sensor(
binary_sensor::BinarySensor
*
binary_sensor
) = 0;
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#endif
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#ifdef USE_COVER
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virtual
bool
on_cover(
cover::Cover
*cover) = 0;
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#endif
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#ifdef USE_FAN
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virtual
bool
on_fan(
fan::Fan
*fan) = 0;
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#endif
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#ifdef USE_LIGHT
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virtual
bool
on_light(
light::LightState
*light) = 0;
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#endif
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#ifdef USE_SENSOR
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virtual
bool
on_sensor(
sensor::Sensor
*
sensor
) = 0;
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#endif
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#ifdef USE_SWITCH
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virtual
bool
on_switch(
switch_::Switch
*a_switch) = 0;
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#endif
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#ifdef USE_BUTTON
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virtual
bool
on_button(
button::Button
*button) = 0;
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#endif
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#ifdef USE_TEXT_SENSOR
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virtual
bool
on_text_sensor(
text_sensor::TextSensor
*text_sensor) = 0;
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#endif
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#ifdef USE_API
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virtual
bool
on_service(
api::UserServiceDescriptor
*service);
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#endif
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#ifdef USE_ESP32_CAMERA
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virtual
bool
on_camera(
esp32_camera::ESP32Camera
*camera);
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#endif
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#ifdef USE_CLIMATE
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virtual
bool
on_climate(
climate::Climate
*climate) = 0;
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#endif
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#ifdef USE_NUMBER
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virtual
bool
on_number(
number::Number
*number) = 0;
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#endif
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#ifdef USE_DATETIME_DATE
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virtual
bool
on_date(
datetime::DateEntity
*date) = 0;
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#endif
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#ifdef USE_DATETIME_TIME
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virtual
bool
on_time(
datetime::TimeEntity
*time) = 0;
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#endif
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#ifdef USE_DATETIME_DATETIME
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virtual
bool
on_datetime(
datetime::DateTimeEntity
*datetime) = 0;
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#endif
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#ifdef USE_TEXT
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virtual
bool
on_text(
text::Text
*text) = 0;
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#endif
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#ifdef USE_SELECT
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virtual
bool
on_select(
select::Select
*select) = 0;
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#endif
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#ifdef USE_LOCK
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virtual
bool
on_lock(
lock::Lock
*a_lock) = 0;
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#endif
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#ifdef USE_VALVE
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virtual
bool
on_valve(
valve::Valve
*valve) = 0;
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#endif
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#ifdef USE_MEDIA_PLAYER
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virtual
bool
on_media_player(
media_player::MediaPlayer
*media_player);
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#endif
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#ifdef USE_ALARM_CONTROL_PANEL
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virtual
bool
on_alarm_control_panel(
alarm_control_panel::AlarmControlPanel
*a_alarm_control_panel) = 0;
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#endif
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#ifdef USE_EVENT
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virtual
bool
on_event(
event::Event
*event) = 0;
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#endif
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#ifdef USE_UPDATE
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virtual
bool
on_update(
update::UpdateEntity
*update) = 0;
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#endif
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virtual
bool
on_end();
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protected
:
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enum class
IteratorState
{
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NONE = 0,
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BEGIN,
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#ifdef USE_BINARY_SENSOR
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BINARY_SENSOR
,
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#endif
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#ifdef USE_COVER
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COVER,
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#endif
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#ifdef USE_FAN
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FAN,
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#endif
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#ifdef USE_LIGHT
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LIGHT,
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#endif
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#ifdef USE_SENSOR
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SENSOR
,
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#endif
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#ifdef USE_SWITCH
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SWITCH
,
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#endif
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#ifdef USE_BUTTON
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BUTTON,
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#endif
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#ifdef USE_TEXT_SENSOR
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TEXT_SENSOR
,
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#endif
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#ifdef USE_API
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SERVICE,
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#endif
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#ifdef USE_ESP32_CAMERA
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CAMERA,
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#endif
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#ifdef USE_CLIMATE
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CLIMATE,
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#endif
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#ifdef USE_NUMBER
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NUMBER,
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#endif
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#ifdef USE_DATETIME_DATE
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DATETIME_DATE,
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#endif
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#ifdef USE_DATETIME_TIME
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DATETIME_TIME,
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#endif
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#ifdef USE_DATETIME_DATETIME
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DATETIME_DATETIME,
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#endif
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#ifdef USE_TEXT
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TEXT,
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#endif
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#ifdef USE_SELECT
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SELECT,
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#endif
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#ifdef USE_LOCK
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LOCK,
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#endif
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#ifdef USE_VALVE
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VALVE,
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#endif
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#ifdef USE_MEDIA_PLAYER
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MEDIA_PLAYER,
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#endif
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#ifdef USE_ALARM_CONTROL_PANEL
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ALARM_CONTROL_PANEL,
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#endif
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#ifdef USE_EVENT
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EVENT,
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#endif
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#ifdef USE_UPDATE
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UPDATE,
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#endif
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MAX,
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} state_{
IteratorState::NONE
};
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size_t
at_{0};
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bool
include_internal_{
false
};
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};
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}
// namespace esphome
esphome::switch_::Switch
Base class for all switches.
Definition:
switch.h:39
esphome::light::LightState
This class represents the communication layer between the front-end MQTT layer and the hardware outpu...
Definition:
light_state.h:63
esphome::alarm_control_panel::AlarmControlPanel
Definition:
alarm_control_panel.h:25
esphome::cover::Cover
Base class for all cover devices.
Definition:
cover.h:111
esphome::ComponentIterator::IteratorState
IteratorState
Definition:
component_iterator.h:96
esp32_camera.h
esphome::datetime::DateTimeEntity
Definition:
datetime_entity.h:39
esphome::ComponentIterator
Definition:
component_iterator.h:19
esphome::button::Button
Base class for all buttons.
Definition:
button.h:29
esphome::nextion::TEXT_SENSOR
Definition:
nextion_component_base.h:14
esphome::esp32_camera::ESP32Camera
Definition:
esp32_camera.h:109
esphome::datetime::TimeEntity
Definition:
time_entity.h:37
esphome::text::Text
Base-class for all text inputs.
Definition:
text.h:24
esphome::nextion::SWITCH
Definition:
nextion_component_base.h:13
esphome::update::UpdateEntity
Definition:
update_entity.h:29
esphome::nextion::SENSOR
Definition:
nextion_component_base.h:11
esphome::anova::NONE
Definition:
anova_base.h:10
esphome::text_sensor::TextSensor
Definition:
text_sensor.h:34
esphome::number::Number
Base-class for all numbers.
Definition:
number.h:39
esphome::media_player::MediaPlayer
Definition:
media_player.h:89
esphome::fan::Fan
Definition:
fan.h:107
controller.h
esphome::statsd::binary_sensor
esphome::binary_sensor::BinarySensor * binary_sensor
Definition:
statsd.h:41
esphome::event::Event
Definition:
event.h:24
esphome::datetime::DateEntity
Definition:
date_entity.h:36
esphome::nextion::BINARY_SENSOR
Definition:
nextion_component_base.h:12
esphome::select::Select
Base-class for all selects.
Definition:
select.h:31
esphome
Implementation of SPI Controller mode.
Definition:
a01nyub.cpp:7
esphome::valve::Valve
Base class for all valve devices.
Definition:
valve.h:105
component.h
esphome::binary_sensor::BinarySensor
Base class for all binary_sensor-type classes.
Definition:
binary_sensor.h:37
helpers.h
esphome::sensor::Sensor
Base-class for all sensors.
Definition:
sensor.h:57
esphome::api::UserServiceDescriptor
Definition:
user_services.h:13
esphome::statsd::sensor
esphome::sensor::Sensor * sensor
Definition:
statsd.h:38
esphome::lock::Lock
Base class for all locks.
Definition:
lock.h:103
esphome::climate::Climate
ClimateDevice - This is the base class for all climate integrations.
Definition:
climate.h:168
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