ESPHome
2024.12.2
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#include <servo.h>
Public Member Functions | |
void | set_output (output::FloatOutput *output) |
void | loop () override |
void | write (float value) |
void | internal_write (float value) |
void | detach () |
void | setup () override |
void | dump_config () override |
float | get_setup_priority () const override |
void | set_min_level (float min_level) |
void | set_idle_level (float idle_level) |
void | set_max_level (float max_level) |
void | set_restore (bool restore) |
void | set_auto_detach_time (uint32_t auto_detach_time) |
void | set_transition_length (uint32_t transition_length) |
bool | has_reached_target () |
Public Member Functions inherited from esphome::Component | |
float | get_actual_setup_priority () const |
void | set_setup_priority (float priority) |
virtual float | get_loop_priority () const |
priority of loop(). More... | |
void | call () |
virtual void | on_shutdown () |
virtual void | on_safe_shutdown () |
uint32_t | get_component_state () const |
virtual void | mark_failed () |
Mark this component as failed. More... | |
bool | is_failed () const |
bool | is_ready () const |
virtual bool | can_proceed () |
bool | status_has_warning () const |
bool | status_has_error () const |
void | status_set_warning (const char *message="unspecified") |
void | status_set_error (const char *message="unspecified") |
void | status_clear_warning () |
void | status_clear_error () |
void | status_momentary_warning (const std::string &name, uint32_t length=5000) |
void | status_momentary_error (const std::string &name, uint32_t length=5000) |
bool | has_overridden_loop () const |
void | set_component_source (const char *source) |
Set where this component was loaded from for some debug messages. More... | |
const char * | get_component_source () const |
Get the integration where this component was declared as a string. More... | |
Protected Types | |
enum | State { STATE_ATTACHED = 0, STATE_DETACHED = 1, STATE_TARGET_REACHED = 2 } |
Protected Member Functions | |
void | save_level_ (float v) |
Protected Member Functions inherited from esphome::Component | |
virtual void | call_loop () |
virtual void | call_setup () |
virtual void | call_dump_config () |
void | set_interval (const std::string &name, uint32_t interval, std::function< void()> &&f) |
Set an interval function with a unique name. More... | |
void | set_interval (uint32_t interval, std::function< void()> &&f) |
bool | cancel_interval (const std::string &name) |
Cancel an interval function. More... | |
void | set_retry (const std::string &name, uint32_t initial_wait_time, uint8_t max_attempts, std::function< RetryResult(uint8_t)> &&f, float backoff_increase_factor=1.0f) |
Set an retry function with a unique name. More... | |
void | set_retry (uint32_t initial_wait_time, uint8_t max_attempts, std::function< RetryResult(uint8_t)> &&f, float backoff_increase_factor=1.0f) |
bool | cancel_retry (const std::string &name) |
Cancel a retry function. More... | |
void | set_timeout (const std::string &name, uint32_t timeout, std::function< void()> &&f) |
Set a timeout function with a unique name. More... | |
void | set_timeout (uint32_t timeout, std::function< void()> &&f) |
bool | cancel_timeout (const std::string &name) |
Cancel a timeout function. More... | |
void | defer (const std::string &name, std::function< void()> &&f) |
Defer a callback to the next loop() call. More... | |
void | defer (std::function< void()> &&f) |
Defer a callback to the next loop() call. More... | |
bool | cancel_defer (const std::string &name) |
Cancel a defer callback using the specified name, name must not be empty. More... | |
Protected Attributes | |
output::FloatOutput * | output_ |
float | min_level_ = 0.0300f |
float | idle_level_ = 0.0750f |
float | max_level_ = 0.1200f |
bool | restore_ {false} |
uint32_t | auto_detach_time_ = 0 |
uint32_t | transition_length_ = 0 |
ESPPreferenceObject | rtc_ |
uint8_t | state_ |
float | target_value_ = 0 |
float | source_value_ = 0 |
float | current_value_ = 0 |
uint32_t | start_millis_ = 0 |
Protected Attributes inherited from esphome::Component | |
uint32_t | component_state_ {0x0000} |
State of this component. More... | |
float | setup_priority_override_ {NAN} |
const char * | component_source_ {nullptr} |
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overridevirtual |
Reimplemented from esphome::Component.
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inlineoverridevirtual |
Reimplemented from esphome::Component.
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overridevirtual |
Reimplemented from esphome::Component.
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overridevirtual |
Reimplemented from esphome::Component.
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