ESPHome
2024.11.0
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#include <script.h>
Public Member Functions | |
ScriptWaitAction (C *script) | |
void | play_complex (Ts... x) override |
void | loop () override |
float | get_setup_priority () const override |
void | play (Ts... x) override |
Public Member Functions inherited from esphome::Action< Ts... > | |
virtual void | stop_complex () |
virtual bool | is_running () |
Check if this or any of the following actions are currently running. More... | |
int | num_running_total () |
The total number of actions that are currently running in this plus any of the following actions in the chain. More... | |
Public Member Functions inherited from esphome::Component | |
virtual void | setup () |
Where the component's initialization should happen. More... | |
virtual void | dump_config () |
float | get_actual_setup_priority () const |
void | set_setup_priority (float priority) |
virtual float | get_loop_priority () const |
priority of loop(). More... | |
void | call () |
virtual void | on_shutdown () |
virtual void | on_safe_shutdown () |
uint32_t | get_component_state () const |
virtual void | mark_failed () |
Mark this component as failed. More... | |
bool | is_failed () const |
bool | is_ready () const |
virtual bool | can_proceed () |
bool | status_has_warning () const |
bool | status_has_error () const |
void | status_set_warning (const char *message="unspecified") |
void | status_set_error (const char *message="unspecified") |
void | status_clear_warning () |
void | status_clear_error () |
void | status_momentary_warning (const std::string &name, uint32_t length=5000) |
void | status_momentary_error (const std::string &name, uint32_t length=5000) |
bool | has_overridden_loop () const |
void | set_component_source (const char *source) |
Set where this component was loaded from for some debug messages. More... | |
const char * | get_component_source () const |
Get the integration where this component was declared as a string. More... | |
Protected Attributes | |
C * | script_ |
std::tuple< Ts... > | var_ {} |
Protected Attributes inherited from esphome::Action< Ts... > | |
friend | ActionList< Ts... > |
Action< Ts... > * | next_ |
int | num_running_ |
The number of instances of this sequence in the list of actions that is currently being executed. More... | |
Protected Attributes inherited from esphome::Component | |
uint32_t | component_state_ {0x0000} |
State of this component. More... | |
float | setup_priority_override_ {NAN} |
const char * | component_source_ {nullptr} |
Additional Inherited Members | |
Protected Member Functions inherited from esphome::Action< Ts... > | |
void | play_next_ (Ts... x) |
void | play_next_tuple_ (const std::tuple< Ts... > &tuple, seq< S... >) |
void | play_next_tuple_ (const std::tuple< Ts... > &tuple) |
virtual void | stop () |
void | stop_next_ () |
bool | is_running_next_ () |
Protected Member Functions inherited from esphome::Component | |
virtual void | call_loop () |
virtual void | call_setup () |
virtual void | call_dump_config () |
void | set_interval (const std::string &name, uint32_t interval, std::function< void()> &&f) |
Set an interval function with a unique name. More... | |
void | set_interval (uint32_t interval, std::function< void()> &&f) |
bool | cancel_interval (const std::string &name) |
Cancel an interval function. More... | |
void | set_retry (const std::string &name, uint32_t initial_wait_time, uint8_t max_attempts, std::function< RetryResult(uint8_t)> &&f, float backoff_increase_factor=1.0f) |
Set an retry function with a unique name. More... | |
void | set_retry (uint32_t initial_wait_time, uint8_t max_attempts, std::function< RetryResult(uint8_t)> &&f, float backoff_increase_factor=1.0f) |
bool | cancel_retry (const std::string &name) |
Cancel a retry function. More... | |
void | set_timeout (const std::string &name, uint32_t timeout, std::function< void()> &&f) |
Set a timeout function with a unique name. More... | |
void | set_timeout (uint32_t timeout, std::function< void()> &&f) |
bool | cancel_timeout (const std::string &name) |
Cancel a timeout function. More... | |
void | defer (const std::string &name, std::function< void()> &&f) |
Defer a callback to the next loop() call. More... | |
void | defer (std::function< void()> &&f) |
Defer a callback to the next loop() call. More... | |
bool | cancel_defer (const std::string &name) |
Cancel a defer callback using the specified name, name must not be empty. More... | |
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inline |
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inlineoverridevirtual |
Reimplemented from esphome::Component.
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inlineoverridevirtual |
Reimplemented from esphome::Component.
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inlineoverridevirtual |
Implements esphome::Action< Ts... >.
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inlineoverridevirtual |
Reimplemented from esphome::Action< Ts... >.
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protected |
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protected |