ESPHome
2024.12.2
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#include <automation.h>
Public Member Functions | |
LockPublishAction (Lock *a_lock) | |
TEMPLATABLE_VALUE (LockState, state) void play(Ts... x) override | |
Public Member Functions inherited from esphome::Action< Ts... > | |
virtual void | play_complex (Ts... x) |
virtual void | stop_complex () |
virtual bool | is_running () |
Check if this or any of the following actions are currently running. More... | |
int | num_running_total () |
The total number of actions that are currently running in this plus any of the following actions in the chain. More... | |
Protected Attributes | |
Lock * | lock_ |
Protected Attributes inherited from esphome::Action< Ts... > | |
friend | ActionList< Ts... > |
Action< Ts... > * | next_ |
int | num_running_ |
The number of instances of this sequence in the list of actions that is currently being executed. More... | |
Additional Inherited Members | |
Protected Member Functions inherited from esphome::Action< Ts... > | |
virtual void | play (Ts... x)=0 |
void | play_next_ (Ts... x) |
void | play_next_tuple_ (const std::tuple< Ts... > &tuple, seq< S... >) |
void | play_next_tuple_ (const std::tuple< Ts... > &tuple) |
virtual void | stop () |
void | stop_next_ () |
bool | is_running_next_ () |
Definition at line 75 of file automation.h.
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inline |
Definition at line 77 of file automation.h.
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inlineoverride |
Definition at line 78 of file automation.h.
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protected |
Definition at line 83 of file automation.h.