ESPHome
2024.12.2
esphome
esphome
components
adalight
adalight_light_effect.h
Go to the documentation of this file.
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#pragma once
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#include "
esphome/core/component.h
"
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#include "
esphome/components/light/addressable_light_effect.h
"
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#include "
esphome/components/uart/uart.h
"
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#include <vector>
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namespace
esphome
{
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namespace
adalight {
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class
AdalightLightEffect
:
public
light::AddressableLightEffect
,
public
uart::UARTDevice
{
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public
:
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AdalightLightEffect
(
const
std::string &
name
);
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void
start
()
override
;
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void
stop
()
override
;
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void
apply
(
light::AddressableLight
&it,
const
Color
¤t_color)
override
;
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protected
:
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enum
Frame
{
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INVALID
,
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PARTIAL
,
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CONSUMED
,
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};
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unsigned
int
get_frame_size_
(
int
led_count)
const
;
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void
reset_frame_
(
light::AddressableLight
&it);
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void
blank_all_leds_
(
light::AddressableLight
&it);
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Frame
parse_frame_
(
light::AddressableLight
&it);
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uint32_t
last_ack_
{0};
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uint32_t
last_byte_
{0};
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uint32_t
last_reset_
{0};
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std::vector<uint8_t>
frame_
;
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};
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}
// namespace adalight
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}
// namespace esphome
esphome::adalight::AdalightLightEffect::reset_frame_
void reset_frame_(light::AddressableLight &it)
Definition:
adalight_light_effect.cpp:36
esphome::shelly_dimmer::name
const char * name
Definition:
stm32flash.h:78
uart.h
esphome::adalight::AdalightLightEffect
Definition:
adalight_light_effect.h:12
addressable_light_effect.h
esphome::adalight::AdalightLightEffect::AdalightLightEffect
AdalightLightEffect(const std::string &name)
Definition:
adalight_light_effect.cpp:12
esphome::adalight::AdalightLightEffect::parse_frame_
Frame parse_frame_(light::AddressableLight &it)
Definition:
adalight_light_effect.cpp:100
esphome::adalight::AdalightLightEffect::last_reset_
uint32_t last_reset_
Definition:
adalight_light_effect.h:34
esphome::adalight::AdalightLightEffect::blank_all_leds_
void blank_all_leds_(light::AddressableLight &it)
Definition:
adalight_light_effect.cpp:43
esphome::adalight::AdalightLightEffect::CONSUMED
Definition:
adalight_light_effect.h:24
esphome::adalight::AdalightLightEffect::INVALID
Definition:
adalight_light_effect.h:22
esphome::light::AddressableLightEffect::apply
void apply() override
Definition:
addressable_light_effect.h:41
esphome::adalight::AdalightLightEffect::start
void start() override
Definition:
adalight_light_effect.cpp:14
esphome::adalight::AdalightLightEffect::last_byte_
uint32_t last_byte_
Definition:
adalight_light_effect.h:33
esphome::Color
Definition:
color.h:10
esphome::light::AddressableLightEffect
Definition:
addressable_light_effect.h:31
esphome::uart::UARTDevice
Definition:
uart.h:12
esphome::adalight::AdalightLightEffect::frame_
std::vector< uint8_t > frame_
Definition:
adalight_light_effect.h:35
esphome::adalight::AdalightLightEffect::get_frame_size_
unsigned int get_frame_size_(int led_count) const
Definition:
adalight_light_effect.cpp:28
esphome::adalight::AdalightLightEffect::Frame
Frame
Definition:
adalight_light_effect.h:21
esphome
Implementation of SPI Controller mode.
Definition:
a01nyub.cpp:7
component.h
esphome::adalight::AdalightLightEffect::stop
void stop() override
Definition:
adalight_light_effect.cpp:22
esphome::light::AddressableLight
Definition:
addressable_light.h:31
esphome::adalight::AdalightLightEffect::PARTIAL
Definition:
adalight_light_effect.h:23
esphome::adalight::AdalightLightEffect::last_ack_
uint32_t last_ack_
Definition:
adalight_light_effect.h:32
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