ESPHome  2024.7.1
Public Member Functions | Protected Member Functions
esphome::ld2410::EngineeringModeSwitch Class Reference

#include <engineering_mode_switch.h>

Inheritance diagram for esphome::ld2410::EngineeringModeSwitch:
esphome::switch_::Switch esphome::Parented< LD2410Component > esphome::EntityBase esphome::EntityBase_DeviceClass

Public Member Functions

 EngineeringModeSwitch ()=default
- Public Member Functions inherited from esphome::switch_::Switch
 Switch ()
void publish_state (bool state)
 Publish a state to the front-end from the back-end. More...
void turn_on ()
 Turn this switch on. More...
void turn_off ()
 Turn this switch off. More...
void toggle ()
 Toggle this switch. More...
void set_inverted (bool inverted)
 Set whether the state should be treated as inverted. More...
void add_on_state_callback (std::function< void(bool)> &&callback)
 Set callback for state changes. More...
optional< bool > get_initial_state ()
 Returns the initial state of the switch, as persisted previously, or empty if never persisted. More...
optional< bool > get_initial_state_with_restore_mode ()
 Returns the initial state of the switch, after applying restore mode rules. More...
virtual bool assumed_state ()
 Return whether this switch uses an assumed state - i.e. More...
bool is_inverted () const
void set_restore_mode (SwitchRestoreMode restore_mode)
- Public Member Functions inherited from esphome::EntityBase
const StringRefget_name () const
void set_name (const char *name)
bool has_own_name () const
std::string get_object_id () const
void set_object_id (const char *object_id)
uint32_t get_object_id_hash ()
bool is_internal () const
void set_internal (bool internal)
bool is_disabled_by_default () const
void set_disabled_by_default (bool disabled_by_default)
EntityCategory get_entity_category () const
void set_entity_category (EntityCategory entity_category)
std::string get_icon () const
void set_icon (const char *icon)
- Public Member Functions inherited from esphome::EntityBase_DeviceClass
std::string get_device_class ()
 Get the device class, using the manual override if set. More...
void set_device_class (const char *device_class)
 Manually set the device class. More...
- Public Member Functions inherited from esphome::Parented< LD2410Component >
 Parented ()
 Parented (LD2410Component *parent)
LD2410Component * get_parent () const
 Get the parent of this object. More...
void set_parent (LD2410Component *parent)
 Set the parent of this object. More...

Protected Member Functions

void write_state (bool state) override
- Protected Member Functions inherited from esphome::EntityBase
virtual uint32_t hash_base ()
 The hash_base() function has been deprecated. More...
void calc_object_id_ ()

Additional Inherited Members

- Data Fields inherited from esphome::switch_::Switch
bool state
 The current reported state of the binary sensor. More...
SwitchRestoreMode restore_mode {SWITCH_RESTORE_DEFAULT_OFF}
 Indicates whether or not state is to be retrieved from flash and how. More...
- Protected Attributes inherited from esphome::switch_::Switch
CallbackManager< void(bool)> state_callback_ {}
bool inverted_ {false}
Deduplicator< bool > publish_dedup_
ESPPreferenceObject rtc_
- Protected Attributes inherited from esphome::EntityBase
StringRef name_
const char * object_id_c_str_ {nullptr}
const char * icon_c_str_ {nullptr}
uint32_t object_id_hash_
bool has_own_name_ {false}
bool internal_ {false}
bool disabled_by_default_ {false}
EntityCategory entity_category_ {ENTITY_CATEGORY_NONE}
- Protected Attributes inherited from esphome::EntityBase_DeviceClass
const char * device_class_ {nullptr}
 Device class override. More...
- Protected Attributes inherited from esphome::Parented< LD2410Component >
LD2410Component * parent_

Detailed Description

Definition at line 9 of file engineering_mode_switch.h.

Constructor & Destructor Documentation

◆ EngineeringModeSwitch()

esphome::ld2410::EngineeringModeSwitch::EngineeringModeSwitch ( )

Member Function Documentation

◆ write_state()

void esphome::ld2410::EngineeringModeSwitch::write_state ( bool  state)

Implements esphome::switch_::Switch.

Definition at line 6 of file engineering_mode_switch.cpp.

The documentation for this class was generated from the following files: