ESPHome
2024.8.3
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#include <copy_text.h>
Public Member Functions | |
void | set_source (text::Text *source) |
void | setup () override |
void | dump_config () override |
float | get_setup_priority () const override |
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void | publish_state (const std::string &state) |
bool | has_state () const |
Return whether this text input has gotten a full state yet. More... | |
TextCall | make_call () |
Instantiate a TextCall object to modify this text component's state. More... | |
void | add_on_state_callback (std::function< void(std::string)> &&callback) |
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const StringRef & | get_name () const |
void | set_name (const char *name) |
bool | has_own_name () const |
std::string | get_object_id () const |
void | set_object_id (const char *object_id) |
uint32_t | get_object_id_hash () |
bool | is_internal () const |
void | set_internal (bool internal) |
bool | is_disabled_by_default () const |
void | set_disabled_by_default (bool disabled_by_default) |
EntityCategory | get_entity_category () const |
void | set_entity_category (EntityCategory entity_category) |
std::string | get_icon () const |
void | set_icon (const char *icon) |
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virtual void | loop () |
This method will be called repeatedly. More... | |
float | get_actual_setup_priority () const |
void | set_setup_priority (float priority) |
virtual float | get_loop_priority () const |
priority of loop(). More... | |
void | call () |
virtual void | on_shutdown () |
virtual void | on_safe_shutdown () |
uint32_t | get_component_state () const |
virtual void | mark_failed () |
Mark this component as failed. More... | |
bool | is_failed () const |
bool | is_ready () const |
virtual bool | can_proceed () |
bool | status_has_warning () const |
bool | status_has_error () const |
void | status_set_warning (const char *message="unspecified") |
void | status_set_error (const char *message="unspecified") |
void | status_clear_warning () |
void | status_clear_error () |
void | status_momentary_warning (const std::string &name, uint32_t length=5000) |
void | status_momentary_error (const std::string &name, uint32_t length=5000) |
bool | has_overridden_loop () const |
void | set_component_source (const char *source) |
Set where this component was loaded from for some debug messages. More... | |
const char * | get_component_source () const |
Get the integration where this component was declared as a string. More... | |
Protected Member Functions | |
void | control (const std::string &value) override |
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virtual uint32_t | hash_base () |
The hash_base() function has been deprecated. More... | |
void | calc_object_id_ () |
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virtual void | call_loop () |
virtual void | call_setup () |
virtual void | call_dump_config () |
void | set_interval (const std::string &name, uint32_t interval, std::function< void()> &&f) |
Set an interval function with a unique name. More... | |
void | set_interval (uint32_t interval, std::function< void()> &&f) |
bool | cancel_interval (const std::string &name) |
Cancel an interval function. More... | |
void | set_retry (const std::string &name, uint32_t initial_wait_time, uint8_t max_attempts, std::function< RetryResult(uint8_t)> &&f, float backoff_increase_factor=1.0f) |
Set an retry function with a unique name. More... | |
void | set_retry (uint32_t initial_wait_time, uint8_t max_attempts, std::function< RetryResult(uint8_t)> &&f, float backoff_increase_factor=1.0f) |
bool | cancel_retry (const std::string &name) |
Cancel a retry function. More... | |
void | set_timeout (const std::string &name, uint32_t timeout, std::function< void()> &&f) |
Set a timeout function with a unique name. More... | |
void | set_timeout (uint32_t timeout, std::function< void()> &&f) |
bool | cancel_timeout (const std::string &name) |
Cancel a timeout function. More... | |
void | defer (const std::string &name, std::function< void()> &&f) |
Defer a callback to the next loop() call. More... | |
void | defer (std::function< void()> &&f) |
Defer a callback to the next loop() call. More... | |
bool | cancel_defer (const std::string &name) |
Cancel a defer callback using the specified name, name must not be empty. More... | |
Protected Attributes | |
text::Text * | source_ |
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CallbackManager< void(std::string)> | state_callback_ |
bool | has_state_ {false} |
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StringRef | name_ |
const char * | object_id_c_str_ {nullptr} |
const char * | icon_c_str_ {nullptr} |
uint32_t | object_id_hash_ |
bool | has_own_name_ {false} |
bool | internal_ {false} |
bool | disabled_by_default_ {false} |
EntityCategory | entity_category_ {ENTITY_CATEGORY_NONE} |
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uint32_t | component_state_ {0x0000} |
State of this component. More... | |
float | setup_priority_override_ {NAN} |
const char * | component_source_ {nullptr} |
Additional Inherited Members | |
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std::string | state |
TextTraits | traits |
Definition at line 9 of file copy_text.h.
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overrideprotectedvirtual |
Implements esphome::text::Text.
Definition at line 18 of file copy_text.cpp.
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overridevirtual |
Reimplemented from esphome::Component.
Definition at line 16 of file copy_text.cpp.
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inlineoverridevirtual |
Reimplemented from esphome::Component.
Definition at line 14 of file copy_text.h.
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inline |
Definition at line 11 of file copy_text.h.
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overridevirtual |
Reimplemented from esphome::Component.
Definition at line 9 of file copy_text.cpp.
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protected |
Definition at line 19 of file copy_text.h.